﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Tetris_Online___Client
{
    class SinglePlayerScreen : Screen
    {
        public Playfield field;
        KeyboardState kBoard;
        public override void Render2D()
        {
            field.Draw();
            base.Render2D();
        }

        public override void Update()
        {
            field.Update();
            base.Update();
        }
    }
}
